Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Arrested |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
37 |
Burrell Cook gain a new Rival among the inmates or guards. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
A guard takes a dislike to Burrell Cook. |
7 |
42 |
Continued as Prisoner (Inmate). |
7 |
46 |
Beaten by a prison gang. |
7 |
46 |
Lightly injured, no permanent damage. Fully recovered. |