Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Psychologically damaged by Calvin Mathew's time in the scouts. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Calvin Mathew's Contacts or Allies betrays Calvin Mathew, ending Calvin Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Gain Enemy if Calvin Mathew don't already have one. |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Calvin Mathew's Contacts or Allies betrays Calvin Mathew, ending Calvin Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
36 |
Become deeply involved in politics on Calvin Mathew's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
38 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
38 |
Continued as Noble (Diplomat). |
8 |
39 |
time as a ruler or playboy gives Calvin Mathew a wide range of experiences. |
8 |
42 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Noble (Diplomat). |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |