Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Smuggle illegal items onto a planet. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A series of bad deals and decisions force Carleton Sapping into bankruptcy. Carleton Sapping salvages what Carleton Sapping can. |
7 |
36 |
Failed to qualify for Worker (Citizen). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
A notable academic consults with Carleton Sapping about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |