Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Carleton Wright into bankruptcy. Carleton Wright salvages what Carleton Wright can. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Carleton Wright spend a great deal of time on the fringes of Charted Space. |
6 |
38 |
Carleton Wright's ship is damaged, and Carleton Wright have to hitch-hike Carleton Wright's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 6 Contacts. Gain 1 Enemies. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Carleton Wright's ship is damaged, and Carleton Wright have to hitch-hike Carleton Wright's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 4 Contacts. Gain 2 Enemies. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |