Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Rogue (Thief). |
2 |
20 |
Crime pays off. Gain victim as Enemy. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Continued as Rogue (Thief). |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Failed to qualify for Courier (Scout). |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
26 |
Betrayed by a friend. One of Carlton Ronald's Contacts or Allies betrays Carlton Ronald, ending Carlton Ronald's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Failed to qualify for Broker (Merchant). |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
28 |
Attacked by enemies that Carlton Ronald easily defeat. |
5 |
28 |
Gain Enemy if Carlton Ronald don't already have one. |
6 |
30 |
Continued as Drifter (Barbarian). |
6 |
31 |
Find Ancient Technology. |
7 |
34 |
Continued as Drifter (Barbarian). |
7 |
35 |
Survived a risky adventure but gained nothing. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Carlton Ronald aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Returned to Drifter (Barbarian). |
9 |
42 |
Drafted into Surveyor |
9 |
45 |
Promoted to Drifter (Barbarian) rank 1. |