Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
28 |
Left the colonies with honors. |
2 |
28 |
Became a Scout (Courier). |
2 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
32 |
Voluntarily left Courier |
3 |
32 |
Failed to qualify for Thief (Rogue). |
3 |
32 |
Submitted to the draft. |
3 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
36 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
36 |
Became a Rogue (Thief). |
4 |
38 |
Backstab a fellow rogue for personal gain. |
4 |
40 |
Promoted to Rogue (Thief) rank 1. |
5 |
40 |
Voluntarily left Thief |
5 |
40 |
Became a Entertainer (Artist). |
5 |
43 |
Carson Green is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
43 |
Became a Drifter (Scavenger). |
6 |
44 |
Find valuable salvage. |
6 |
47 |
Promoted to Drifter (Scavenger) rank 1. |