Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Carson Lynch have no idea what happened to Carson Lynch – they found Carson Lynch's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Switched to Scout (Surveyor) with previous rank. |
3 |
22 |
Carson Lynch have no idea what happened to Carson Lynch – they found Carson Lynch's ship drifting on the fringes of friendly space. |
4 |
22 |
Became a Scholar (Scientist). |
4 |
25 |
Entangled in a bureaucratic or legal morass that distracts Carson Lynch from Carson Lynch's work. |
4 |
26 |
Promoted to Scholar (Scientist) rank 1. |
5 |
26 |
Continued as Scholar (Scientist). |
5 |
28 |
Win a prestigious prize for Carson Lynch's work. |
5 |
30 |
Promoted to Scholar (Scientist) rank 2. |
6 |
30 |
Continued as Scholar (Scientist). |
6 |
34 |
Entangled in a bureaucratic or legal morass that distracts Carson Lynch from Carson Lynch's work. |
7 |
34 |
Continued as Scholar (Scientist). |
7 |
35 |
Assigned to work on a secret project for a patron or organisation. |
7 |
38 |
Promoted to Scholar (Scientist) rank 3. |
8 |
38 |
Continued as Scholar (Scientist). |
8 |
40 |
Cheated in some fashion, advancing Carson Lynch's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
40 |
Gain an Enemy |
8 |
42 |
Promoted to Scholar (Scientist) rank 4. |
9 |
42 |
Continued as Scholar (Scientist). |
9 |
44 |
A rival researcher blackens Carson Lynch's name or steals Carson Lynch's research. Gain a Rival. |