Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Moved to a new world. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Cary Chapman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Commanding officer takes an interest in Cary Chapman's career. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Scarred. Fully recovered. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
38 |
Cary Chapman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
40 |
When dealing with an alien race, Cary Chapman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Switched to Scout (Surveyor) with previous rank. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |