Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
An expedition or voyage goes wrong, leaving Charles Castro stranded in the wilderness. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
A good deal ensures Charles Castro is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Charles Castro's normal circles. Gain a Contact. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Explorer). |
6 |
42 |
Charles Castro spend a great deal of time on the fringes of Charted Space. |
6 |
42 |
Gain a contact in an alien race. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Charles Castro's ship is damaged, and Charles Castro have to hitch-hike Charles Castro's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 5 Contacts. Gain 1 Enemies. |