Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Charlie McDermot is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Charlie McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Returned to Merchant (Merchant Marine). |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Risk Charlie McDermot's fortune on a possibility lucrative deal and win. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Charlie McDermot's business or ship thrives. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Moved to a new world. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Failed to qualify for Pirate (Rogue). |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
46 |
Charlie McDermot do not know what happened to Charlie McDermot. There is a gap in Charlie McDermot's memory. |