Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Chester Barbary's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Nearly killed. Owe 11,250 for medical bills. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Chester Barbary's Contacts or Allies betrays Chester Barbary, ending Chester Barbary's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Assigned to work on a secret project for a patron or organisation. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Make a breakthrough in Chester Barbary's field. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
44 |
Entangled in a bureaucratic or legal morass that distracts Chester Barbary from Chester Barbary's work. |
7 |
46 |
Promoted to Scholar (Scientist) rank 2. |