Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Christopher George's business expands, Christopher George's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Involved in the planning of an impressive heist. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Christopher George spend months in the dangerous criminal underworld. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |