Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Clair Berry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
When dealing with an alien race, Clair Berry botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Clair Berry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Clair Berry's ship is damaged, and Clair Berry have to hitch-hike Clair Berry's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Clair Berry is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
40 |
Clair Berry accepted an offer of inducements to betray Clair Berry's faith. Gain 250,000 in cash. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
45 |
Clair Berry befriend a superior in the corporation or the colony. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |