Clair Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 47 M 1 (-2) 4 (-1) 8 (0) 6 (0) 3 (-1) 9 (1)148639
Always has a nervous twitch, Moles, Matronly
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Freeloader) 0
Science (Physical Sciences) 0
Stealth 0
Streetwise 1
Survival 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
Marine Marine Support Lance Corporal11
Marine Star Marine Corporal21
Drifter Wanderer 13
 
Name Type Affinity Enmity Power Influence Species
Ehkawaiw Hfehe Rival 1 1 1 2 Aslan (M/14)
Hayes Habborlain Rival 1 0 2 2 Murrissi (M/16)
Hayes Habborlain gains in power and influence.
Ashley Edye Rival 2 1 3 2 Kargol (F/54)
Ashley Edye is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Perform an exemplary service for the scouts.
1 22 Forced to muster out.
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 25 Clair Williams come into conflict with a splinter group Clair Williams's own religion which maintains Clair Williams's version is the wrong one. Gain 3 Rivals.
3 25 Failed to qualify for Performer (Entertainer).
3 25 Submitted to the draft.
3 25 Became a Marine (Marine Support) with the new title Marine.
3 28 A mission goes disastrously wrong due to Clair Williams's commander’s error or incompetence, but Clair Williams survive.
3 28 Report commander and gain an Enemy.
3 29 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
4 29 Attempted to change assignments.
4 29 Switched to Marine (Star Marine) with previous rank.
4 30 Assigned to an assault on an enemy fortress.
4 33 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
5 33 Voluntarily left Star Marine
5 33 Failed to qualify for Merchant Marine (Merchant).
5 33 Became a Drifter (Wanderer).
6 37 Continued as Drifter (Wanderer).
6 41 Attacked by enemies and injured.
6 41 Lost eye or limb. Owe 5,000 for medical bills.
6 41 Gain Enemy if Clair Williams don't already have one.
7 41 Continued as Drifter (Wanderer).
7 42 Survived a risky adventure but gained nothing.
7 45 Forced to continue current assignment.
7 45 Promoted to Drifter (Wanderer) rank 1.
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