Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Surrounded and outnumbered by the enemy, Clarance Mills hold out until relief arrives. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Commanding officer takes an interest in Clarance Mills's career. |
3 |
30 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Army Support). |
4 |
34 |
Lost eye or limb. Fully recovered. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Betrayed by a friend. One of Clarance Mills's Contacts or Allies betrays Clarance Mills, ending Clarance Mills's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Make an unexpected connection outside Clarance Mills's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Risk Clarance Mills's fortune on a possibility lucrative deal and win. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |