Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
22 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Entered University. |
3 |
27 |
Made lifelong friends. Gain 1 Allies. |
3 |
30 |
Graduated with honors. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
35 |
A sudden war destroys Clarance Norman's trade routes and contacts, forcing Clarance Norman to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Shaper Priest (Ecclesiastic) with the new title Novice. |
6 |
36 |
Clarance Norman accept an offer of inducements to betray the Shaper Church. Gain 140,000 in cash. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Clarance Norman's Contacts or Allies betrays Clarance Norman, ending Clarance Norman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Moved to a new world. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |