Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Claude Keating's Contacts or Allies betrays Claude Keating, ending Claude Keating's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Claude Keating's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Smuggle illegal items onto a planet. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A series of bad deals and decisions force Claude Keating into bankruptcy. Claude Keating salvages what Claude Keating can. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Claude Keating's Contacts or Allies betrays Claude Keating, ending Claude Keating's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Switched to Merchant (Free Trader). |
8 |
41 |
Embroiled in legal trouble. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
45 |
Embroiled in legal trouble. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |