Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Cleo Washington rise to a position of power in Cleo Washington's colony or corporation. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Cleo Washington learn something Cleo Washington should not have – a corporate secret, a political scandal – which Cleo Washington can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Cleo Washington is rewarded for Cleo Washington's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
37 |
Failed to qualify for Star Marine (Marine). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Cleo Washington do not know what happened to Cleo Washington. There is a gap in Cleo Washington's memory. |
7 |
40 |
Failed to qualify for Corporate Agent (Agent). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Severely injured. Owe 20,000 for medical bills. |
7 |
43 |
Gain Enemy if Cleo Washington don't already have one. |