Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Scarred. Fully recovered. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Cleve Jordan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
A sudden war destroys Cleve Jordan's trade routes and contacts, forcing Cleve Jordan to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Cleve Jordan's normal circles. Gain a Contact. |
7 |
45 |
Forced to muster out. |