Crewman Clint Cause  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 47 M 5 (-1) 9 (1) 6 (0) 8 (0) 10 (1) 8 (0)5968A8
Low drive, Valorous, Friendly
 
Skills
Astrogation 1
Broker 1
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Mechanic 0
Navigation 1
Pilot 0
Steward 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Surveyor Scout14
Merchant Merchant Marine Crewman03
 
Name Type Affinity Enmity Power Influence Species
Myrtie Fabble Ally 1 0 3 1 Dynchia, Imperium (F/27)
Barry Garrett Rival 1 2 2 3 Cafadan (M/33)
Clora Murray Contact 2 0 0 6 Dynchia, Imperium (F/62)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Gained a contact.
2 22 Continued as Scout (Surveyor).
2 25 Spend several years jumping from world to world in Clint Cause's scout ship.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Courier (Scout).
3 26 Continued as Scout (Surveyor).
3 27 When dealing with an alien race, Clint Cause have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 30 Continued as Scout (Surveyor).
4 33 Clint Cause inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Smuggle illegal items onto a planet.
6 37 Continued as Merchant (Merchant Marine).
6 38 Make an unexpected connection outside Clint Cause's normal circles. Gain a Contact.
7 41 Continued as Merchant (Merchant Marine).
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