Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Clint Donaldson's Contacts or Allies betrays Clint Donaldson, ending Clint Donaldson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Vessel participates in a notable military engagement. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Clint Donaldson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
40 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Clint Donaldson join a gambling circle on board. |