Junior Project Worker Coleman Whitlock  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 47 M 6 (0) 5 (-1) 8 (0) 6 (0) 7 (0) 4 (-1)658674
Vigorous, Power-hungry
 
Skills
Admin 0
Athletics (Strength) 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Investigate 0
Medic 0
Pilot 0
Profession (Spacer) 0
Science (Social Sciences/Archaeology) 1
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 12
Drifter Wanderer 01
Scout Courier Scout12
Scout Explorer Scout12
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Hamp McGhee Ally 2 0 0 0 Irhadre (M/91)
Toney Meredeth Contact 1 1 2 3 Dolphin, Imperium (M/6)
Hobert Shelton Enemy 1 2 1 0 Irhadre (M/48)
Relationship altered.
Victoria Cruz Enemy 1 4 4 0 Cafadan (F/15)
Relationship altered.
Ricky Mckinney Contact 1 1 0 1 Tapazmal (M/41)
Ricky Mckinney loses some of their power base.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Refused to perform research that goes against Coleman Whitlock's conscience.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 23 Coleman Whitlock's work is sabotaged by unknown parties. Coleman Whitlock may salvage what Coleman Whitlock can and give up.
3 23 Failed to qualify for Flight (Navy).
3 23 Became a Drifter (Wanderer).
3 26 Coleman Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Became a Scout (Courier).
4 27 When dealing with an alien race, Coleman Whitlock have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 30 Attempted to change assignments.
5 30 Failed to qualify for Surveyor (Scout).
5 30 Continued as Scout (Courier).
5 34 When dealing with an alien race, Coleman Whitlock botch an opportunity to gather extra intelligence about them.
5 34 Coleman Whitlock's ship is damaged, and Coleman Whitlock have to hitch-hike Coleman Whitlock's way back across the stars to the nearest scout base.
5 34 Gain 1 Contacts. Gain 2 Enemies.
5 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 34 Attempted to change assignments.
6 34 Switched to Scout (Explorer) with previous rank.
6 38 Coleman Whitlock's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 38 Continued as Scout (Explorer).
7 40 Psychologically damaged by Coleman Whitlock's time in the scouts.
8 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Gained a contact.
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