Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Corey Diaz's business expands, Corey Diaz's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Corey Diaz befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Corey Diaz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Corey Diaz fail to help. Gain an Enemy. |
5 |
36 |
Corey Diaz inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
39 |
Serve as the courier for an important message from the Imperium. |
6 |
40 |
Promoted to Scout (Explorer) rank 2. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
42 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
42 |
Failed to qualify for Law Enforcement (Agent). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
44 |
Gain Enemy if Corey Diaz don't already have one. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |