Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Corey Sullivan blame Corey Sullivan's commander. Gain commander as Enemy. |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Corey Sullivan's Contacts or Allies betrays Corey Sullivan, ending Corey Sullivan's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Corey Sullivan befriend a superior in the corporation or the colony. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
44 |
Corey Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |