Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Psychologically damaged by Curley Smith's time in the scouts. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Curley Smith's Contacts or Allies betrays Curley Smith, ending Curley Smith's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
28 |
Curley Smith run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Citizen (Colonist). |
5 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Curley Smith refused an offer of inducements to betray Curley Smith's faith. Gain 4 enemies. |
8 |
40 |
Voluntarily left Missionary/Humanitarian |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
42 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
42 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Curley Smith aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |