Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Cyril Baldry's work ends up coming home with Cyril Baldry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
3 |
24 |
Continued as Merchant (Broker). |
3 |
26 |
Good fortune |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
Cyril Baldry's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Make an unexpected connection outside Cyril Baldry's normal circles. Gain a Contact. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Became a Scout (Surveyor). |
7 |
43 |
Psychologically damaged by Cyril Baldry's time in the scouts. |
8 |
43 |
Failed to qualify for Performer (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Switched to Scout (Courier) with previous rank. |
8 |
45 |
Cyril Baldry discover a world, item or information of worth to the Imperium. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |