Craftsman Daerkar Di  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 47 M 2 (-2) 4 (-1) 1 (-2) 8 (0) 6 (0) 8 (0)241868
Muddled goals, Lecherous, Curious
 
Skills
Athletics 0
Drive (Walker) 2
Electronics 0
Flyer (Grav) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Profession (Worker/Metalworking) 1
Recon 0
Science (Life Sciences/Xenology) 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Citizen Worker Craftsman46
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Accepted a deal with criminal or other figure under investigation.
2 21 Became a Citizen (Worker).
2 23 Daerkar Di's business expands, Daerkar Di's corporation grows, or the colony thrives.
3 25 Continued as Citizen (Worker).
3 28 Advanced training in a specialist field.
4 29 Continued as Citizen (Worker).
4 32 Advanced training in a specialist field.
4 33 Forced to continue current assignment.
4 33 Promoted to Citizen (Worker) rank 1.
5 33 Continued as Citizen (Worker).
5 34 Daerkar Di learn something Daerkar Di should not have – a corporate secret, a political scandal – which Daerkar Di can profit from illegally.
5 37 Forced to continue current assignment.
5 37 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 37 Continued as Citizen (Worker).
6 40 Daerkar Di's business expands, Daerkar Di's corporation grows, or the colony thrives.
6 41 Promoted to Citizen (Worker) rank 3.
7 41 Continued as Citizen (Worker).
7 45 Political upheaval strikes Daerkar Di's homeworld, and Daerkar Di is caught up in the revolution.
7 45 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙