Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Dale Bishop don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Gained a contact. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
39 |
Make a breakthrough in Dale Bishop's field. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
46 |
Cheated in some fashion, advancing Dale Bishop's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
46 |
Gain an Enemy |