Darryl Banks  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 47 M 6 (0) 10 (1) 9 (1) 7 (0) 8 (0) 7 (0)6A9787
Aspiring
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language 0
Medic 0
Melee (Unarmed) 1
Profession (Spacer) 0
Stealth 0
Streetwise 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Agent Intelligence Agent12
Drifter Wanderer 13
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Ferdinand Perry Contact 3 1 4 2 Ayansh'i (M/39)
Ferdinand Perry gains in influence.
Benton Fawns Contact 2 1 4 0 Tezcat (M/33)
Jennings Walla Contact 0 1 1 1 Ne Kraeda ren Kelva (M/47)
Sina Graves Contact 1 1 3 0 Zaris (F/19)
Sina Graves gained power at the expense of a third party who now blames the character.
Randall Black Contact 0 0 0 0 Zaris (M/49)
Randall Black is actually an organisation such as a political movement or modest sized business.
Albertha Steward Contact 0 1 0 0 Hanen (F/56)
Irvin Coghill Enemy 0 3 2 1 Sydite (M/46)
Hanna Mcandrew Enemy 0 2 0 0 Zaris (F/17)
Tina McLusky Enemy 0 4 3 1 Zaris (F/52)
Norman Lane Rival 0 0 0 0 Zaris (M/18)
Norman Lane fell on hard times.
Wm Cain Rival 1 1 1 0 Yilean (M/43)
Wm Cain is particularly unusual, such as an artificial intelligence or very alien being.
Alma Knight Enemy 1 2 2 5 Zaris (F/11)
Relationship becomes more intense. Rival becomes an enemy.
Alma Knight has had an unexpected run of good fortune lately.
Alma Knight loses some of their power base.
Coleman Ruth Enemy 0 3 5 1 Zaris (M/45)
Coleman Ruth is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 Injured. Fully recovered.
2 22 Became a Agent (Intelligence).
2 24 Established a network of contacts. Gain 3 contacts.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 28 Hard times caused by a lack of interstellar trade costs Darryl Banks's job.
4 28 Failed to qualify for Flight (Navy).
4 28 Became a Drifter (Wanderer).
4 30 Injured. Fully recovered. Owe 5,000 for medical bills.
5 30 Became a Scout (Explorer).
5 32 Darryl Banks's ship is damaged, and Darryl Banks have to hitch-hike Darryl Banks's way back across the stars to the nearest scout base.
5 32 Gain 3 Contacts. Gain 3 Enemies.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 36 Darryl Banks come into conflict with a splinter group Darryl Banks's own religion which maintains Darryl Banks's version is the wrong one. Gain 1 Rivals.
7 36 Returned to Drifter (Wanderer).
7 37 Find Ancient Technology.
7 40 Promoted to Drifter (Wanderer) rank 1.
8 40 Continued as Drifter (Wanderer).
8 42 Darryl Banks do not know what happened to Darryl Banks. There is a gap in Darryl Banks's memory.
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