Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
31 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
31 |
Failed to qualify for Corporate (Citizen). |
4 |
31 |
Switched to Drifter (Wanderer). |
4 |
33 |
Dayton White do not know what happened to Dayton White. There is a gap in Dayton White's memory. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
A sudden war destroys Dayton White's trade routes and contacts, forcing Dayton White to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
41 |
Dayton White accepted an offer of inducements to betray Dayton White's faith. Gain 170,000 in cash. |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |