Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Dell Atkins's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Dell Atkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Returned to Navy (Engineer/Gunner). |
5 |
36 |
Display heroism in battle, saving the whole ship. |
5 |
37 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Vessel participates in a notable military engagement. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Forced to muster out. |