Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Denver Ornery is forced out because of censorship or controversy. What truth did Denver Ornery get too close to? |
3 |
21 |
Entered Merchant Academy with the Business curriculum. |
3 |
23 |
Made lifelong friends. Gain 1 Allies. |
3 |
23 |
Dropped out of the merchant academy. |
4 |
23 |
Continued as Entertainer (Artist). |
4 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Denver Ornery far from home. |
5 |
24 |
Became a Scout (Surveyor). |
5 |
25 |
Spend several years jumping from world to world in Denver Ornery's scout ship. |
6 |
28 |
Continued as Scout (Surveyor). |
6 |
29 |
Denver Ornery survey an alien world. |
7 |
32 |
Continued as Scout (Surveyor). |
7 |
36 |
Denver Ornery's scout ship is one of the first on the scene to rescue the survivors of a disaster but Denver Ornery fail to help. Gain an Enemy. |
7 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
36 |
Attempted to change assignments. |
8 |
36 |
Failed to qualify for Explorer (Scout). |
8 |
36 |
Continued as Scout (Surveyor). |
8 |
40 |
Denver Ornery spend a great deal of time on the fringes of Charted Space. |
8 |
40 |
Denver Ornery's ship is damaged, and Denver Ornery have to hitch-hike Denver Ornery's way back across the stars to the nearest scout base. |
8 |
40 |
Gain 4 Contacts. Gain 1 Enemies. |
9 |
40 |
Continued as Scout (Surveyor). |
9 |
42 |
Denver Ornery's scout ship is one of the first on the scene to rescue the survivors of a disaster but Denver Ornery fail to help. Gain an Enemy. |
9 |
42 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |