Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Refused to criticise a questionable political leader on Derek Jones's homeworld. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
29 |
Invited to take part in a controversial event or exhibition that improves Derek Jones's social standing. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Voluntarily left Pirate |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Derek Jones's Contacts or Allies betrays Derek Jones, ending Derek Jones's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Make an unexpected connection outside Derek Jones's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
8 |
47 |
Forced to muster out. |