Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Dick Howell far from home. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Dick Howell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Dick Howell's business expands, Dick Howell's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Voluntarily left Colonist |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Dick Howell's Contacts or Allies betrays Dick Howell, ending Dick Howell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Good fortune |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Dick Howell is chosen to represent Dick Howell's faith in a vid show or other highly public forum. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Dick Howell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Dick Howell secretly provide religious rites for a dying leader or noble, although they do not share Dick Howell's faith. Gain an Ally in the family and a Rival who disagrees with Dick Howell's choice. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |