Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force E-dabba Kab into bankruptcy. E-dabba Kab salvages what E-dabba Kab can. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Hard times caused by a lack of interstellar trade costs E-dabba Kab's job. |
5 |
28 |
Failed to qualify for Explorer (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
29 |
Perform an exemplary service for the scouts. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
36 |
When dealing with an alien race, E-dabba Kab botch an opportunity to gather extra intelligence about them. |
6 |
36 |
E-dabba Kab's ship is damaged, and E-dabba Kab have to hitch-hike E-dabba Kab's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 6 Contacts. Gain 3 Enemies. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
37 |
E-dabba Kab spend a great deal of time on the fringes of Charted Space. |
7 |
37 |
Gain a contact in an alien race. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
43 |
Severely injured. Owe 10,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
E-dabba Kab come into conflict with a splinter group E-dabba Kab's own religion which maintains E-dabba Kab's version is the wrong one. Gain 1 Rivals. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |