Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Earle Stevens survey an alien world. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Earle Stevens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
33 |
Make a breakthrough in Earle Stevens's field. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Gained a contact. |
6 |
40 |
Promoted to Scholar (Scientist) rank 2. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scholar (Scientist) rank 3. |