Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
24 |
Inherit a gift from a rich relative. |
3 |
24 |
Continued as Noble (Administrator). |
3 |
25 |
Earnest Fernandez reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Earnest Fernandez sponge off Earnest Fernandez's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
3 |
28 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
28 |
Continued as Noble (Administrator). |
4 |
29 |
Become deeply involved in politics on Earnest Fernandez's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
32 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
32 |
Continued as Noble (Administrator). |
5 |
33 |
Political manoeuvrings usurp Earnest Fernandez's position. Gain a Rival. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
35 |
Earnest Fernandez do not know what happened to Earnest Fernandez. There is a gap in Earnest Fernandez's memory. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
38 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
38 |
Failed to qualify for Intelligence (Agent). |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
40 |
Betrayed by a friend. One of Earnest Fernandez's Contacts or Allies betrays Earnest Fernandez, ending Earnest Fernandez's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Became a Scout (Explorer). |
9 |
41 |
Earnest Fernandez's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |