Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Edison Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Broker). |
2 |
22 |
Make an unexpected connection outside Edison Bailey's normal circles. Gain a Contact. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
Imperial trade restrictions force Edison Bailey out of business. |
5 |
29 |
Became a Army (Infantry) with the new title Private. |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Failed to qualify for Field Researcher (Scholar). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
Embroiled in legal trouble. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Make an unexpected connection outside Edison Bailey's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Make an unexpected connection outside Edison Bailey's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |