Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
38 |
Trapped behind enemy lines. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
42 |
Egthourr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Egthourr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |