Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Citizen (Worker). |
2 |
26 |
Political upheaval strikes Elbert Campbell's homeworld, and Elbert Campbell is caught up in the revolution. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Elbert Campbell befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Elbert Campbell's Contacts or Allies betrays Elbert Campbell, ending Elbert Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Elbert Campbell come into conflict with a splinter group Elbert Campbell's own religion which maintains Elbert Campbell's version is the wrong one. Gain 2 Rivals. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Elbert Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
Elbert Campbell is chosen to represent Elbert Campbell's faith in a vid show or other highly public forum. |