Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scholar (Physician). |
2 |
27 |
An expedition or voyage goes wrong, leaving Elbert Larson stranded in the wilderness. |
3 |
27 |
Failed to qualify for Broker (Merchant). |
3 |
27 |
Submitted to the draft. |
3 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
31 |
Continued as Merchant (Merchant Marine). |
4 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
A new romantic starts. Gain an Ally. |
5 |
39 |
Forced to muster out. |
6 |
39 |
Became a Rogue (Enforcer). |
6 |
43 |
Involved in a feud with a rival criminal organization. |
6 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
43 |
Forced to muster out. |
7 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Elbert Larson come into conflict with a splinter group Elbert Larson's own religion which maintains Elbert Larson's version is the wrong one. Gain 2 Rivals. |