Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Elder Grain left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
Gift causes a former ally to turn on Elder Grain and betray Elder Grain. One Ally or Contact becomes an Enemy. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Elder Grain do not know what happened to Elder Grain. There is a gap in Elder Grain's memory. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
35 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
38 |
Rewarded for a successful mission. |
6 |
40 |
Promoted to Agent (Intelligence) rank 3. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Elder Grain is sent to a new community or parish to preach The Word among the poor. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |