Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
Ellie Castillo's business expands, Ellie Castillo's corporation grows, or the colony thrives. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
41 |
Ellie Castillo's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ellie Castillo fail to help. Gain an Enemy. |
7 |
41 |
Ellie Castillo have no idea what happened to Ellie Castillo – they found Ellie Castillo's ship drifting on the fringes of friendly space. |