Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Elmer Penn easily defeat. |
1 |
22 |
Gain Enemy if Elmer Penn don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Drafted into Flight |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
38 |
During a battle, defeat or victory depends on Elmer Penn's actions. Elmer Penn actions lead to an honorabe discharge. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |