Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Uncover a major conspiracy against Emanuel Jennings's employers. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Attempted a risky adventure and was sent to prison. |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
35 |
Special Duty. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
38 |
Continued as Prisoner (Fixer). |
6 |
40 |
Attmped but failed to save a guard or prison officer. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 2. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
46 |
Defeated a prison gang. Gain an Enemy. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |