Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Emery Larson's trade routes and contacts, forcing Emery Larson to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
32 |
A crime lord considers Emery Larson his protégé. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
37 |
Emery Larson spend months in the dangerous criminal underworld. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Rogue (Thief) with previous rank. |
6 |
41 |
Involved in a gambling ring. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |