Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Emil McKinnon is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Emil McKinnon have no idea what happened to Emil McKinnon – they found Emil McKinnon's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
37 |
A good deal ensures Emil McKinnon is living the high life for a few years. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Emil McKinnon's normal circles. Gain a Contact. |
8 |
44 |
Forced to muster out. |