Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Emmett Sweet's job. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
24 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
24 |
Voluntarily left Line/Crew |
3 |
24 |
Became a Scholar (Physician). |
3 |
28 |
Gained a contact. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
29 |
A disaster leaves several injured, and others blame Emmett Sweet, forcing Emmett Sweet to leave Emmett Sweet's career. Gain a Rival. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
35 |
Criticised a questionable political leader on Emmett Sweet's homeworld, causing his downfall. Gain an Enemy |
6 |
35 |
Emmett Sweet is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
37 |
Promoted to Entertainer (Performer) rank 1. |
7 |
37 |
Voluntarily left Performer |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Emmett Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Emmett Sweet come into conflict with a splinter group Emmett Sweet's own religion which maintains Emmett Sweet's version is the wrong one. Gain 2 Rivals. |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |