Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Emmit Barbary foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Emmit Barbary foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
During a battle, defeat or victory depends on Emmit Barbary's actions. Emmit Barbary actions lead to an honorabe discharge. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Emmit Barbary do not know what happened to Emmit Barbary. There is a gap in Emmit Barbary's memory. |
7 |
37 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
40 |
Involved in a gambling ring. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Make an unexpected connection outside Emmit Barbary's normal circles. Gain a Contact. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |