Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Caught cheating in some fashion, advancing Everette Strachan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
26 |
An expedition or voyage goes wrong, leaving Everette Strachan stranded in the wilderness. |
3 |
26 |
Gain an Enemy |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
31 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Merchant (Broker). |
6 |
39 |
Moved to a new world. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Moved to a new world. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |